According to the theories about lighting optics and simulation system , the principles of led simulation system and its main modules have been researched . the system consists of three modules : led light library , interactive interface design and simulation algorithm . 2 根据照明光学和仿真系统的理论,阐述了led灯光仿真系统的基本原理和主要的组成部分;该系统主要包含以下三个模块: led灯具库、交互性界面设计和仿真算法。
For overcoming nonsmooth of temperature field , temperature field equations in subdomains are built respectively in rectangular coordinate and in cylindrical coordinate . based on the numerical simulation algorithm in this paper , numerical results for temperature field are given and analyzed 基于我们构造的三维温度场数值模拟算法,给出了变压器运行过程中温度场在空间与时间分布的数值结果,并对所得到的数值结果进行了分析。
This paper puts forward a parallel simulation algorithm combining a local network and pvm parallel software . it partitions the circuit into a lot of ips by using the way of first dividing after sorting , then orders nodes of one lp according to the circuit relationship 本文提出的并行算法是基于局域网和并行软件pvm ( parallelvirtualmachine )相结合的算法,利用先划分后排序的方式,把vhdl描述的电路分割成多个lp ,对每个lp按先后顺序进行排序。
In the thesis , relative knowledge of satellite orbit and attitude is introduced . then the analyzing and designing for the hxmt solar panel & storage battery power system are given . the simulation algorithm and models are finally set up on it 本文首先介绍了与论文设计仿真相关的卫星轨道和卫星姿态动力学的概念和内容,对hxmt天文卫星电源系统? ?太阳能电池-蓄电池组电源系统的方案进行了分析和设计,建立了太阳能电池-蓄电池组电源系统仿真算法。
4 . in order to solve simulation problem of complex petri nets , a new method is puts forward , which includes petri nets realization and simulation algorithms . detail procedure that uses the model to simulate is offered in the part of simulation algorithms 提出了一种构造复杂petri网仿真程序的方法,该方法采用面向对象编程的思想,以类及其实例的方式实现从petri网结构到程序结构的转换,文中以某冷轧企业生产过程模型的编程实现为实例验证了该方法。
This dissertation use the concept of waveform and the defines of waveforms computing to set up reality - closes simulation model , and puts forward a new simulation algorithm , which realizes simulating digital circuits more accurately under high clock frequency and large scale integration 本文运用波形的基本概念和波形运算的定义,建立了接近实际的模拟模型,并对原算法提出了重要改进,实现了对数字电路在高时钟频率和大集成度条件下的更为准确的模拟。
( 4 ) the paper studied some related theory and methods with real graphics . it has also researched the simulation algorithm of special effects , including multi - transparent fire texture algorithm , dispersion effect of trail of missile algorithm and simulated the later 研究了真实感图形的相关理论和方法以及动态特殊效果的模拟算法,包括多幅透明火焰纹理连续叠加绘制的燃烧效果算法、导弹尾焰的强烈喷射效果算法等,并实现了导弹尾焰喷射效果的模拟; 5
The first , the paper expounds the classical configure , the object character model , the simulation algorithm and the simulation interface of the semi - physical real - time simulation environment for fcs of uav , introduces the development and the field of the visualization , shows the functions and the main content of the 3d scene graph real - time simulation 文中首先对现有的无人机飞行控制系统半物理实时仿真环境的经典配置、对象特征模型、仿真算法和仿真界面进行了说明,介绍了可视化技术的发展和应用领域,阐述了无人机三维视景实时仿真的功能和主要内容。